Thursday, March 5, 2009

Warren Spector on Game Design, Part 1

A while ago, I found a .torrent file of the Warren Spector Game Design lectures.  Fascinating stuff, but lengthy and difficult to watch on a tiny screen.

So in an effort to make some of these points sink in with myself, and to make the video more watchable on a quick lunch break for my busy peers & colleagues, here's a 6 minute version of the first lecture that just contains Warren's excellent main points on player choices and experience:




Alas, I've yet to find a contact address for Mr. Spector to get his approval, so I'm publishing this under the "I don't see why you wouldn't like it, but if you don't I'll take it down" licence.

If there's enough interest, I'll edit down the other half of his introductory lecture, and then take a look at some of the guest lectures that followed.

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